SportsFix, the digital sports Arena


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SPORTS, SPORT FANS AND SPORT CONTENTS:
Sports and sporting activities are a combination of endeavors to which at present time, many, about two-third of the world population is attracted. This population of sports participants(players and owners) and consumers(sport fans) keep increasing more than any other activities and the interest and enthusiasm that people have so far shown, are impossible to underrate.

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THE PROBLEM:
As sport fans are unable to participate in their favorite sports, they would at least, be grateful to consume the contents thereof. These contents, as the economy of this present times reveal, is impossible to come freely and undiluted to its intended consumers. Sport consumers therefore, apart from paying to get these sport contents, also pay for other undesired added components, majorly advertisements, in a subscription which now equals an amount immeasurably higher than the actual sport content they get. The problem therefore is the issue of "shortchanging".
SportsFix WITH THE SOLUTION:
Having identified the major problem underlying the sport industry, it is reasonable to conclude that sport participants and fans across the globe would appreciate a system like SportFix, which will decentralize the consumption of sport content, eliminate the involvements of the bureaucratic middlemen, pay incentives for sport participation and consumption, and most importantly, provide raw and undiluted sport contents, altogether making the distribution process of sport content immeasurably less convoluted.
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THE SportsFix "DIGITAL STADIUMS" ECOSYSTEMS
Sport Fans now have a new way of consuming all the contents that they require with no use of unreasonably high subscriptions. In this electronic innovation of sport content consumption and distribution that merges the blockchain smart contracts with the conventional OTT technology, which allows the consumption of televised content via the Internet, without the need to subscribe to any Satellite pay-TV services or traditional cable networks, sport fans, in large groups, may graduate among four major tiers;
  1. The bronze stadium
  2. The silver stadium
  3. The gold stadium
  4. The platinum stadium
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    There are outstanding features at each milestone or tier which allow sports fans derive base entertainment, affordable viewership, organize a community of viewers just like the traditional physical stadiums and interact with each other, ability to relate directly with their respective sports club sides and so many more. SportsFix digital stadium accomplishes the viewing of sports contents by a combination of live and Video-On-Demand (VOD) concepts as it creates an ultimate fan experience!
  5. THE ECONOMY AND TOKENOMICS
The platform's economy will gain momentum with the circulation of the SportsFix tokens (SFT) which shall be used in the purchase of sports contents and also, for content providers to reward viewers for their participation. The token flow, as indicated in fig. 1.1 above is cyclic, continual and self-supporting. Based on a system of fixed amount of tokens, sport fans can unlocked new contents for view provided they are able to record an amount of SFT necessary to unlock such contents.
As a specific amount of these tokens initially go to content creators and club owners, the distribution of SF tokens will be according to the info below:

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TOKEN METRICS
Token issued: SFT
Token Price (USD) : 0.10
Pre-sale duration : 4-8 weeks
Total amount SFTs sold: 440,000,000
Pre-sale discounts: 30-50%
Minimum cap ($): 2,000,000
Maximum cap ($): 37,200,000

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